The introduction of game chair
As the name suggests, the game chair is the special chair for electronic games used in the animation game city of the electronic game city, which can also be divided into game machine chair, animation game chair, etc.
The video game city is special, and the quality standard of the game chair is high. The main requirements are comfortable sitting, suitable for the height of the game console, so that consumers will not have so much fun.
The game chair is an epoch-making new product that subverts the traditional seat concept, breaks the traditional seat production process, and changes the traditional seat material. The game chair follows the unique humanized design concept, which is in line with the ergonomics. The light cavalry game chair adopts the high-grade automobile perforated leather, which is beautiful and generous.
It has three characteristics: wear resistance, scratch resistance, high temperature resistance, good air permeability, and easy to clean. The perfect combination of the iron frame and the high-grade automobile punching leather can prevent the chair from producing the environment of bacterial growth in the process of use. Product design trend fashion, simple and generous.
Product feature editor
Easy storage: small size, does not occupy the place of the video game city, can be stacked, easy to clean and tidy up the site, professional for
Stackable: Video game city environment independent research and development of novel style video game city chair.
Comfort: it is not tired after sitting for a long time. Its cushion is designed with advanced automobile perforated leather, with strong air permeability, giving you a new hip experience. The back is designed with strong wrapping, which can reduce the compression of the waist. It adopts high-grade automobile shaping sponge, and does not fall off.
Fashion: ergonomic design, comfortable. The design curve is beautiful and fashionable. There are a variety of colors to choose, so that your video game city is more fashionable and dynamic.